Phase 1 Phase 1 – The Playing Strategy
Rule 1. You need only to make sure that your next bet is the same as the preceding decision.
Possible Run: B B B B B B B B or P P P P P P P P - BACCARAT.
P P P P P P P P or D D D D D D D - CRAPS
"Possible Run" above shows playing starts at the second BANK (PASS) or PLAYER (DON'T PASS), one can count at least 7 wins in a row. If the run is shorter, say 4 or 5, the bettor still ends up in the winning side.
Playing Procedure:
Your first or next bet is the same as the preceding decision. In the example below your next bet is Hand 2 (Bank) which is also your first bet. The basis of your automatic playing decision is determined by Hand 1, (Bank). Therefore before making your first bet you should first determine the latest decision. If you are playing a brand new session don’t bet on the first Hand but rather start your first bet on Hand 2. When you are joining an on-going session, your first bet should be exactly the same as the latest Hand. In case of a Tie in baccarat, it is not counted as a determining or consequential decision. In case of “12” in craps, betting on Pass Line is a loss while betting on the Don’t Pass is a tie (Push). The next bet after a Tie in baccarat should be the same as the last decision prior to that Tie while a “12” decision in Craps should be followed by a Pass Line play as the next bet.
Example 1 - Baccarat |
HAND: | DECISION: | WIN/ LOSS |
1 | BANK | No Bet |
2 | BANK | WIN |
3 | BANK | WIN |
4 | BANK | WIN |
5 | PLAYER | LOSS |
6 | PLAYER | WIN |
7 | PLAYER | WIN |
8 | PLAYER | WIN |
9 | BANK | LOSS |
Example 2 – Craps: |
HAND | DECISIONS | WIN/LOSS |
1 | PASS | NO BET |
2 | PASS | WIN |
3 | PASS | WIN |
4 | PASS | WIN |
5 | DON'T PASS | LOSS |
6 | DON'T PASS | WIN |
7 | DON'T PASS | WIN |
8 | DON'T PASS | WIN |
9 | PASS | LOSS |
Rule 2. After three alternating decisions, your next bet shall be the opposite of the preceding decisions. Keep playing the opposite decisions as long as the alternating sequence is holding and you are winning your bets. The alternating plays should be applied to both Stage 1 and Stage 2 strategies.
Example of Alternating Run: B P B P B P B P
Example 3: Alternating Decisions – Baccarat. (With “Tie” Decision). |
Hand: | Decision: | WIN/LOSS |
1 | BANK | NO BET |
2 | PLAYER | LOSS |
3 | BANK | LOSS |
4 | PLAYER | WIN |
5 | TIE | PUSH |
6 | BANK | WIN |
7 | PLAYER | WIN |
8 | TIE | PUSH |
9 | BANK | WIN |
Most losses will be in the alternating sequence. The first alternating play should be the 4th decision which is the opposite of the 3rd decision. In Example 3 shown above, your plays after B (loss), P (loss) B (loss) is a P. If you win the 4th play of P, your next play is a B, hopefully preserving and continuing the alternating sequence. Losing the 4th bet of P would revert you back to play B following the original rule of playing exactly the same as the preceding decision.
Example 4 Alternating Decisions Craps (With“12”Decision) |
HAND | DECISION | WIN/LOSS |
1 | DON'T PASS | NO BET |
2 | PASS | LOSS |
3 | DON'T PASS | LOSS |
4 | PASS | WIN |
5 | "12" | (PUSH) |
6 | PASS | WIN |
7 | DON'T PASS | WIN |
8 | "12" | LOSS |
9 | PASS | LOSS |
On Example 4 - Craps alternating decisions, "12" is a "Don't Pass" dice decision. Hand 5 with "12" outcome was a winning decision but a "Push" because it was a Don't Pass decision. Hand 8 on the other hand, "12" was a loss, as a casino craps general rule , "12" is a loss on a Pass Line decision.
The above Playing Strategy (Phase 1) is FREE for your use. Most of your plays will cover all betting possibilities, as shown by the four examples. You won’t miss the short, medium and long runs of both sides including alternates and choppy decisions. By utilizing a good Money Management (Phase 2) betting system you can maximize your winning profits. As noted in Table 1 and Table 2, your winning percentage is within an outstanding 90% with very low risk of loss. For more information on Phase 2 please proceed to "Contact" page of this website.